I started rigging my little friend here , who is analyzing a soccer ball.This is a temporary rig to see if the topology of the body mesh is good ,so far there is no problems, hopefully I'll have a full working rig by this week and some test animations.
This is a TV ad I worked on with the guys at GRAPHCITY in Haïti Port-au-Prince,to be broadcast during the world Cup 2010. The UFO model was given to me in Maya to be animated and rendered.I also model the Box,duplicate it and then animate.I use Match Mover to setup the camera for each scene and then import it in Maya to properly place the 3D Objects.The biggest challenge was to match the lighting of the live footage , since no HDR image of the actual scene wasn't available.The compositing guys did a great job of integrating the elements.
I did some modifications on the head design and added a constraint that when the lens rotates, it adjust the zoom and iris. Now I'm going to work on the body.